Press the joystick button you have mapped for L the GameCube's L button should light up, now press your L combo button and the GameCube's L button should also light up. Now click OK to return to the main control mapping window. You've done it! It may not have the quote marks around it or be green (we should probably make it add those.) but it will still work. And finally, on the right side, click Select. ![]() Next, in the big input list in the left-center, find the input you want to use for the L combo button (by either scrolling to look for it or clicking detect and then pressing the intended combo button), and click it to highlight it. Now you should see your existing green input with a | to the right of it. Don't use Xor, use Or, if you don't know why then don't worry about it, just, use Or. Now, on the right there is a dropdown that says "Operators", click it and select " | Or". It will be a green letter or text with quotation marks around it. First up, right click the "L" button in the GameCube mapping, and you'll see the advanced mapping window with your working mapping for the L button. So to get what you want, we have to work backwards from the outputs to the inputs. This means that there is no way to select the button on your joystick and have it map to two different outputs. Ok so, the way Dolphin is set up is that we map the outputs, not the inputs. You aren't doing multi-device inputs, just the Joystick. You have configured the device you wish to use in the main mapping already and it is working, so everything but the combined functions you want are working.ģ. Control mapping has basically been totally redone twice over since 5.0, and it is WAY better now so, use the latest dev build.Ģ. You are using the latest dev build of Dolphin. So first of all, here are the things I'm assuming.ġ. If I'm reading this correctly, you want to have an input that has two simultaneous outputs? That's easy! I'll give you a quick walk through.
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